V I D E O G A M E S !!
- As an Artist, I Hope Videogames Really Do Affect People – a personal examination, and call to action, in the wake of real-life violence [Kotaku]
- Videogames are for Sissies (And So Am I) – on bold whimsy in the breakout indie game Sissy’s Magical Ponycorn Adventure [Gamer Melodico, linked at Critical Distance]
- Downton Abbey: The Gathering – a spoof card-based RPG inspired by the popular television show [Kill Screen]
- Some Life Lessons I Choose to Read into Super Hexagon to Partially Justify the Insane Amount of Time I’ve Put into It – (title says it all) [Kill Screen]
- Hurricane Heroism vs. Videogame Heroism – playing Pippin Barr’s Safety Instructions and Left 4 Dead during Hurricane Irene [Gamer Melodico]
- PAX East 2011 Roundup (Part 1) – jovial conference coverage with John Peter Grant [Gamer Melodico]
- Nolan North – Kill Screen Issue 5: Sound – interviewing the iconic game voiceover artist (print only); audio clip on the website
- Profile of Resonance‘s “Anna” by Danielle Riendeau – interviewed with writer/designer Vince Wesselmann about creating a positive female game character [Kill Screen]
- AUDIO: Game Audio Network Guild Voice Actor’s Coalition Podcast – answering questions from fellow GVAC members about game voiceover, voiceover in general [up on SoundCloud]
- Official GDC Podcast – One Life Left – in with a mix of totally brilliant developers (BioWare, Telltale) and critics on the first podcast of GDC week 2013 [Gamasutra]
- Q&A with Clarity Arbiterbuilt – interviewed by Thomas Ryan about my character in Primordia, working with Wadjet Eye Games, etc. [Indie Adventure]
- The Local Weather Girl is a Splicer – BioShock spoof inspired by this [up on Youtube]
- Why Videogames with Silent Heroes Had the Best Soundtracks – voicing Final Fantasy VII‘s Aeris to Kirk Hamilton’s Cloud [Kotaku]
- Dialogue System Entry – I ‘designed’ the dialogue system. Contains a couple conversations, and maybe a song.
- Developer Diaries Entry – audio diary excerpted in a dev group montage up top, in full at the bottom