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Gamelab

Category: Speaking

Sarah joined moderator Rami Ismail and panelists Kate Edwards, Myriame Lachapelle, and Katie Scott to discuss the challenges and urgency in creating more meaningfully inclusive spaces and communities in games.


After the panel, Sarah was interviewed by Dean Takahashi at VentureBeat about the themes of community inclusivity and sustainability, and her vision of meaningful collaboration for games performance. He also published a writeup/transcript of the panel.


Tags: Performance Capture, Voiceover, Speaking, Advocacy, GDW, Panel

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Sarah Elmaleh

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