Sarah offers info and insights for both the actor and developer to help them cultivate the strongest performance and shared working environment. She also encourages inspiration and collaboration across disciplines and creator communities.
Sarah moderates a panel on videogame performance for the Next Gen performers in SAG-AFTRA, with legendary actors America Young and Dee Bradley Baker.
Having immersed herself in theatre and the games industry each for more than a decade, Sarah has an intimate familiarity with and love for both actors and developers. She believes mutual understanding and ownership are key to creating memorable characters, and craves resonant, affecting performances as both performer and player.
From illuminating the actor’s creative process for developers, to educating actors on the unique challenges of games work, Sarah’s fluency in the needs and cultures of both communities drives her to facilitate ever more enriching collaboration between them.
Her passion for community bridging - and the energizing, innovative work that results - is expansive. Her past and current projects reflect a range of initiatives for intersectional conversation, including: celebrating powerful interactive experiences beyond and including digital games with IndieCade, critiquing games alongside the traditions and methodologies of other media with Killscreen and breaking down language and geographical barriers in the global game developer community with gamedev.world.